| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Stripped down water vertex and simplified shaders | Dan Goodliffe | 2024-04-07 |
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| * | Create water squares/polygons only where required | Dan Goodliffe | 2024-04-07 |
| | | |||
| * | Split water from terrain | Dan Goodliffe | 2024-04-06 |
| Shares the geo data instance, and still has the same implementation at this stage. | |||
