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I Like Trains
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terrain-for-networks
The I Like Trains game
Dan Goodliffe
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path:
root
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game
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vehicles
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vehicle.h
Commit message (
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Author
Age
*
Initial implementation for being able to click in the main window to select s...
Dan Goodliffe
2021-12-28
*
Move TickDuration to its own files
Dan Goodliffe
2021-12-13
*
Push link based movement into Vehicle
Dan Goodliffe
2021-03-09
*
Initial commit of the orders/activities system
Dan Goodliffe
2021-03-08
*
Carve up the mess in game/vehicles
Dan Goodliffe
2021-03-06
*
Introduce the Train concept as a literal collection of rail vehicles
Dan Goodliffe
2021-03-06
*
Replace Transform with Location
Dan Goodliffe
2021-03-03
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Pass linters
Dan Goodliffe
2021-02-20
*
Pass a cppcheck
Dan Goodliffe
2021-02-20
*
Mesh split, bogeys follow rails.
Dan Goodliffe
2021-02-19
*
Rename types in LinkHistory
Dan Goodliffe
2021-02-16
*
Define a vehicle weak ptr
Dan Goodliffe
2021-02-15
*
Correctly follow rails according to wheelbase
Dan Goodliffe
2021-02-14
*
Maintain a history of links traversed
Dan Goodliffe
2021-02-14
*
Link weak_ptrs
Dan Goodliffe
2021-02-14
*
Code tidy-up
Dan Goodliffe
2021-02-14
*
Add our first vehicle
Dan Goodliffe
2021-02-14