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path: root/game/vehicles/vehicle.h
Commit message (Expand)AuthorAge
* Fix train/vehicle constructors to take const linksDan Goodliffe2024-11-05
* Reformat with new clang-formatDan Goodliffe2023-11-07
* Drop .hpp for header only thingsDan Goodliffe2023-04-29
* Handle rendering of RailVehicles through RailVehicleClass instancingDan Goodliffe2023-04-23
* Standard typedefs for LinkDan Goodliffe2022-10-13
* Replace include guard macros with pragma onceDan Goodliffe2022-01-02
* Initial implementation for being able to click in the main window to select s...Dan Goodliffe2021-12-28
* Move TickDuration to its own filesDan Goodliffe2021-12-13
* Push link based movement into VehicleDan Goodliffe2021-03-09
* Initial commit of the orders/activities systemDan Goodliffe2021-03-08
* Carve up the mess in game/vehiclesDan Goodliffe2021-03-06
* Introduce the Train concept as a literal collection of rail vehiclesDan Goodliffe2021-03-06
* Replace Transform with LocationDan Goodliffe2021-03-03
* Pass lintersDan Goodliffe2021-02-20
* Pass a cppcheckDan Goodliffe2021-02-20
* Mesh split, bogeys follow rails.Dan Goodliffe2021-02-19
* Rename types in LinkHistoryDan Goodliffe2021-02-16
* Define a vehicle weak ptrDan Goodliffe2021-02-15
* Correctly follow rails according to wheelbaseDan Goodliffe2021-02-14
* Maintain a history of links traversedDan Goodliffe2021-02-14
* Link weak_ptrsDan Goodliffe2021-02-14
* Code tidy-upDan Goodliffe2021-02-14
* Add our first vehicleDan Goodliffe2021-02-14