| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Push link based movement into Vehicle | Dan Goodliffe | 2021-03-09 |
| * | Initial commit of the orders/activities system | Dan Goodliffe | 2021-03-08 |
| * | Carve up the mess in game/vehicles | Dan Goodliffe | 2021-03-06 |
| * | Introduce the Train concept as a literal collection of rail vehicles | Dan Goodliffe | 2021-03-06 |
| * | Replace Transform with Location | Dan Goodliffe | 2021-03-03 |
| * | Pass linters | Dan Goodliffe | 2021-02-20 |
| * | Pass a cppcheck | Dan Goodliffe | 2021-02-20 |
| * | Mesh split, bogeys follow rails. | Dan Goodliffe | 2021-02-19 |
| * | Rename types in LinkHistory | Dan Goodliffe | 2021-02-16 |
| * | Define a vehicle weak ptr | Dan Goodliffe | 2021-02-15 |
| * | Correctly follow rails according to wheelbase | Dan Goodliffe | 2021-02-14 |
| * | Maintain a history of links traversed | Dan Goodliffe | 2021-02-14 |
| * | Link weak_ptrs | Dan Goodliffe | 2021-02-14 |
| * | Code tidy-up | Dan Goodliffe | 2021-02-14 |
| * | Add our first vehicle | Dan Goodliffe | 2021-02-14 |
