index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
game
/
vehicles
/
railVehicleClass.cpp
Commit message (
Expand
)
Author
Age
*
Support creating a super texture from fragments
Dan Goodliffe
2023-03-14
*
RailVehicleClass now renders bogie shadows as well as body
Dan Goodliffe
2023-03-04
*
Load length, wheelBase and maxSpeed RailVehicleClass properties from XML
Dan Goodliffe
2023-03-04
*
RailVehicleClass texture might be null
Dan Goodliffe
2023-03-04
*
Support and load factory asset directly into a RailVehicleClass instance
Dan Goodliffe
2023-03-04
*
Initial commit of the shadow map generator and shadows render interface
Dan Goodliffe
2022-12-03
*
Restructure how shaders are worked with
Dan Goodliffe
2022-11-03
*
Rename Shader to SceneShader
Dan Goodliffe
2022-11-03
*
Setting texture unit on bind
Dan Goodliffe
2022-10-30
*
Refactor to start splitting out UI components
Dan Goodliffe
2021-12-13
*
Fix up all remaining warnings
Dan Goodliffe
2021-11-28
*
Enable all Jason Turner recommended warnings
Dan Goodliffe
2021-11-26
*
Swap y,z axis
Dan Goodliffe
2021-11-16
*
Add maxSpeed to rail vehicle class
Dan Goodliffe
2021-03-07
*
Carve up the mess in game/vehicles
Dan Goodliffe
2021-03-06