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path: root/game/vehicles/railVehicle.cpp
Commit message (Collapse)AuthorAge
* RailVehicleClass now renders bogie shadows as well as bodyDan Goodliffe2023-03-04
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* Initial commit of the shadow map generator and shadows render interfaceDan Goodliffe2022-12-03
| | | | | Lots of hard coding, buggy in places, far from great, but the basics work.
* Rename Shader to SceneShaderDan Goodliffe2022-11-03
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* Rename shadowing variableDan Goodliffe2022-10-22
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* We know the last param is distance nowDan Goodliffe2022-01-16
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* Encapsulate RayDan Goodliffe2022-01-02
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* Initial implementation for being able to click in the main window to select ↵Dan Goodliffe2021-12-28
| | | | something
* Swap y,z axisDan Goodliffe2021-11-16
| | | | This was a pain... but all the coords make much more sense now and a lot of mystery negation has disappeared.
* Carve up the mess in game/vehiclesDan Goodliffe2021-03-06