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path: root/game/vehicles/linkHistory.cpp
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* Switch to millimeters for spatial unitsDan Goodliffe2023-11-15
| | | | | | Mostly a case of changing far too many magic numbers, something else to fix I guess. I probably missed something. Also there's some hackery when loading 3D models, which are still assumed to be in metres.
* Standard typedefs for LinkDan Goodliffe2022-10-13
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* Carve up the mess in game/vehiclesDan Goodliffe2021-03-06