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path: root/game/terrain2.h
Commit message (Collapse)AuthorAge
* Calculate and expose the extents of the terrain meshDan Goodliffe2023-11-04
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* Static helper for loading ASCII grid dataDan Goodliffe2023-11-04
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* Implement terrain intersect rayDan Goodliffe2023-11-03
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* Helper to get cartesian position from baricentric on TriangleDan Goodliffe2023-11-03
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* Terrain mesh method for getting the height/position at a point on the surfaceDan Goodliffe2023-11-02
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* Generic N-dimensional terrain triangleDan Goodliffe2023-11-02
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* Make PointFace harder to misuseDan Goodliffe2023-10-31
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* Update walk/walkUntil to work on PointFace from parameterDan Goodliffe2023-10-31
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* Helper type for storing/passing/returning a point and its containing faceDan Goodliffe2023-10-31
| | | | | point is const as face is mutable as a cache of the face containing point.
* Initial commit of walk/walkUtil terrainDan Goodliffe2023-10-31
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* Initial commit of findPoint on terrainDan Goodliffe2023-10-29
| | | | | 2D navigate from a default/given starting point, possible scope for improvement, but it's not exactly slow; <9ms
* Initial OpenMesh based terrain data and testsDan Goodliffe2023-10-28