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path: root/game/terrain.cpp
Commit message (Collapse)AuthorAge
* Split landmass and water meshesDan Goodliffe2021-02-17
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* Don't keep the terrain vertex and index vectorsDan Goodliffe2021-02-17
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* Create terrain as collection of meshesDan Goodliffe2021-02-04
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* Restructure to allow a resource path and testingDan Goodliffe2021-02-04
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* Basic support for loading a heightmap from an imageDan Goodliffe2021-01-28
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* Split common terrain code outDan Goodliffe2021-01-28
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* Generate some random terrain with a water layerDan Goodliffe2021-01-26
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* Use vector sizes when passing terrain to openglDan Goodliffe2021-01-26
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* Generate some basic flat terrainDan Goodliffe2021-01-25