Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Add spot light definition, loader, and rendering | Dan Goodliffe | 2024-01-10 |
* | Add the Illuminator (type) and Light (instance) classes | Dan Goodliffe | 2024-01-09 |
* | Model positions as integers | Dan Goodliffe | 2023-11-25 |
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
* | Refactor InstanceVertices in terms of glContainer | Dan Goodliffe | 2023-05-01 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Draw rail vehicle classes and foliage with new mesh instance helper | Dan Goodliffe | 2023-04-26 |
* | Pop and complete instanced shadow support | Dan Goodliffe | 2023-04-26 |
* | Use Location::getTransform in Plant instead of duplicating | Dan Goodliffe | 2023-04-23 |
* | Switch to render trees in bulk through foliage asset rendering | Dan Goodliffe | 2023-04-20 |
* | Add missing forward declaration | Dan Goodliffe | 2023-04-13 |
* | Plants are world objects | Dan Goodliffe | 2023-04-10 |
* | Add the plant/foliage game item concepts | Dan Goodliffe | 2023-04-10 |