| Commit message (Expand) | Author | Age |
* | Further template maths functions | Dan Goodliffe | 2024-10-21 |
* | Move lots of maths helpers to inline, constexpr, templates | Dan Goodliffe | 2024-10-20 |
* | Add helper constructors to Arc | Dan Goodliffe | 2024-03-21 |
* | Make arc_length a member function | Dan Goodliffe | 2024-03-21 |
* | Simplify vector addition/subtraction with differnt types | Dan Goodliffe | 2024-02-24 |
* | Bind the network profile in as uniforms | Dan Goodliffe | 2024-01-22 |
* | Remove the old custom mesh per network link rendering | Dan Goodliffe | 2024-01-21 |
* | Pass curve link radius, no recalculate, its constant | Dan Goodliffe | 2024-01-20 |
* | Implement basic network curve part shader | Dan Goodliffe | 2024-01-20 |
* | Update network with vertex array | Dan Goodliffe | 2024-01-20 |
* | Render rail network using new shaders | Dan Goodliffe | 2024-01-20 |
* | Copy render vital link data to vertex buffer | Dan Goodliffe | 2024-01-20 |
* | Global positions in network data | Dan Goodliffe | 2024-01-07 |
* | Remove misleading power operator^ on vec2/3 | Dan Goodliffe | 2023-12-29 |
* | Remove weird operator! on vec2/3 | Dan Goodliffe | 2023-12-29 |
* | Switch to millimeters for spatial units | Dan Goodliffe | 2023-11-15 |
* | WIP typedefing just about everything else | Dan Goodliffe | 2023-11-09 |
* | WIP typedefing all the things - sources | Dan Goodliffe | 2023-11-09 |
* | Reformat with new clang-format | Dan Goodliffe | 2023-11-07 |
* | Swap GLEW for more modern glad | Dan Goodliffe | 2023-05-28 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Fix up all the static analyzer warnings | Dan Goodliffe | 2023-01-08 |
* | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |
* | Move findDir into member function findNodeDirection | Dan Goodliffe | 2022-10-28 |
* | Tidy network node insertion/searching | Dan Goodliffe | 2022-10-22 |
* | Standard typedefs for Mesh | Dan Goodliffe | 2022-10-13 |
* | Standard typedefs for Node | Dan Goodliffe | 2022-10-13 |
* | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 |
* | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 |
* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
* | Fix warnings produced by new clang-tidy | Dan Goodliffe | 2021-05-02 |
* | Add generic middle classes LinkStraight and LinkCurve | Dan Goodliffe | 2021-03-13 |
* | Push more RailLinks logic down into NetworkOf | Dan Goodliffe | 2021-03-10 |
* | Add some more helpers to Network | Dan Goodliffe | 2021-03-10 |
* | Vertices and indices vectors not required once mesh is created | Dan Goodliffe | 2021-03-10 |
* | Push RailLinks functionality into new base classes Network and NetworkOf<> | Dan Goodliffe | 2021-03-10 |
* | Add findNodeAt to locate a node instance by position | Dan Goodliffe | 2021-03-10 |
* | Merge nexts into ends | Dan Goodliffe | 2021-03-10 |
* | Please joining links midpoint height better | Dan Goodliffe | 2021-03-09 |
* | Shut up cppcheck, an STL implementation of that would be stupid | Dan Goodliffe | 2021-03-08 |
* | Simplify a lot of code with sincosf | Dan Goodliffe | 2021-03-03 |
* | Create and use a shader program for things with absolute position | Dan Goodliffe | 2021-03-03 |
* | Replace Transform with Location | Dan Goodliffe | 2021-03-03 |
* | Implement joining two existing links/nodes | Dan Goodliffe | 2021-02-27 |
* | Add meandering support | Dan Goodliffe | 2021-02-22 |
* | Named model parts, fix bogie spelling, new brush47 model | Dan Goodliffe | 2021-02-21 |
* | Fix rail vehicle height according to rail height | Dan Goodliffe | 2021-02-21 |
* | Fix inverted rail arc generation | Dan Goodliffe | 2021-02-21 |
* | Tweak rail mesh to work in junctions better | Dan Goodliffe | 2021-02-21 |