Commit message (Collapse) | Author | Age | |
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* | Standard interface for creating link definitions | Dan Goodliffe | 36 hours |
| | | | | | 2 positions and, 0, 1 or 2 angles; always returns a GenLinksDef collection. | ||
* | Rename terrainSplitAt to connectAt | Dan Goodliffe | 36 hours |
| | | | | It doesn't split, it connects a duplicated pair of link definitions. | ||
* | Add network helpers for easily adding a chain of links | Dan Goodliffe | 45 hours |
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* | Split link generation definitions according to terrain | Dan Goodliffe | 2 days |
| | | | | Copies the same imperfect logic from old link addition functions. | ||
* | Split definition creation from link creation | Dan Goodliffe | 2 days |
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* | Add new network building interface | Dan Goodliffe | 3 days |
| | | | | Imperfect, matches some legacy interface in places, has some TODO notes. | ||
* | New genCurveDef for 2 directions | Dan Goodliffe | 3 days |
| | | | | | | | | Based on formula/code from https://www.ryanjuckett.com/biarc-interpolation/ Produces smoother curves instead of equal curves. Removes need for that awful formula for finding the radius of said curves which has a tendency to blow up to infinity, and if not that then crazy rounding/accuracy errors. | ||
* | Simplified genCurveDef for 1 direction | Dan Goodliffe | 4 days |
| | | | | | Uses new find_arc_centre for 1 direction which doesn't break for 180 degree solutions. | ||
* | Avoid out parameters with Ray::intersectSphere | Dan Goodliffe | 2025-04-24 |
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* | Fix all warnings game/network/* | Dan Goodliffe | 2025-04-23 |
| | | | | Mostly naming of variables. | ||
* | Add distance helper | Dan Goodliffe | 2025-01-21 |
| | | | | Works with integer positions, first template param allows forcing to N dimensions | ||
* | Enable min mipmap on network texture | Dan Goodliffe | 2024-12-24 |
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* | Further template maths functions | Dan Goodliffe | 2024-10-21 |
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* | Move lots of maths helpers to inline, constexpr, templates | Dan Goodliffe | 2024-10-20 |
| | | | | Always for working with different dimensions/types | ||
* | Simplify vector addition/subtraction with differnt types | Dan Goodliffe | 2024-02-24 |
| | | | | | Automatically applies correct rounding with float to int operations, adjusts test expectations accordingly. | ||
* | Remove the generic cache completely | Dan Goodliffe | 2024-01-26 |
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* | Remove the static texture cache | Dan Goodliffe | 2024-01-25 |
| | | | | | Static variables persist too long, destruction is unmanaged and occurs after the gl context is gone. | ||
* | Remove PositionxD from Network | Dan Goodliffe | 2024-01-07 |
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* | Template Ray on position type | Dan Goodliffe | 2024-01-07 |
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* | Remove misleading power operator^ on vec2/3 | Dan Goodliffe | 2023-12-29 |
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* | Remove weird operator! on vec2/3 | Dan Goodliffe | 2023-12-29 |
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* | WIP typedefing all the things - sources | Dan Goodliffe | 2023-11-09 |
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* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
| | | | | Half of them acquired a .cpp part anyway | ||
* | Fix up all the static analyzer warnings | Dan Goodliffe | 2023-01-08 |
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* | Implement extending a network to join link ends | Dan Goodliffe | 2022-10-28 |
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* | Implement extending a network into open space | Dan Goodliffe | 2022-10-28 |
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* | Tidy network node insertion/searching | Dan Goodliffe | 2022-10-22 |
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* | Standard typedefs for Link | Dan Goodliffe | 2022-10-13 |
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* | Standard typedefs for Node | Dan Goodliffe | 2022-10-13 |
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* | Search node network without creating temporary nodes on the heap | Dan Goodliffe | 2022-10-13 |
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* | Add candidateNodeAt, returns a network node why may not be part of the network | Dan Goodliffe | 2022-10-11 |
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* | Split network intersect ray functions and return specific types | Dan Goodliffe | 2022-10-08 |
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* | Add support for searching a network for a ray intersection | Dan Goodliffe | 2022-10-02 |
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* | Cache allows multiple key parts | Dan Goodliffe | 2022-01-01 |
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* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
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* | Route Walker returns Link::Nexts, not vector links | Dan Goodliffe | 2021-03-13 |
| | | | | | This makes more sense when you realise that the existing navigation workings work on exactly the same type! | ||
* | Initial commit of the route finder | Dan Goodliffe | 2021-03-13 |
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* | Push more RailLinks logic down into NetworkOf | Dan Goodliffe | 2021-03-10 |
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* | Add some more helpers to Network | Dan Goodliffe | 2021-03-10 |
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* | Push RailLinks functionality into new base classes Network and NetworkOf<> | Dan Goodliffe | 2021-03-10 |