Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Rename TerrainMesh to GeoData to drop inplace | Dan Goodliffe | 2023-11-04 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Fix up all the static analyzer warnings | Dan Goodliffe | 2023-01-08 |
* | Rename rdiv to ratio and add a vec2 override | Dan Goodliffe | 2022-11-18 |
* | Progressive constructors for RayTracer | Dan Goodliffe | 2022-01-13 |
* | Fix up includes | Dan Goodliffe | 2022-01-13 |
* | Ray Trace cursor clicks to terrain surface | Dan Goodliffe | 2022-01-10 |
* | Tweak ray tracer calls to account for scale | Dan Goodliffe | 2022-01-08 |
* | Initial commit GeoData ray tracer | Dan Goodliffe | 2022-01-07 |
* | GeoData::quad works in world coordinates | Dan Goodliffe | 2022-01-06 |
* | Extracting finding a surround geo quad into separate function | Dan Goodliffe | 2022-01-04 |
* | Support for querying terrain height in GeoData | Dan Goodliffe | 2022-01-03 |
* | Separate geographic data (GeoData) from its visual representation(s) (Terrain) | Dan Goodliffe | 2022-01-02 |