Commit message (Expand) | Author | Age | ||
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* | | Rename TerrainMesh to GeoData to drop inplace | Dan Goodliffe | 2023-11-04 | |
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* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 | |
* | Fix up all the static analyzer warnings | Dan Goodliffe | 2023-01-08 | |
* | Rename rdiv to ratio and add a vec2 override | Dan Goodliffe | 2022-11-18 | |
* | Progressive constructors for RayTracer | Dan Goodliffe | 2022-01-13 | |
* | Fix up includes | Dan Goodliffe | 2022-01-13 | |
* | Ray Trace cursor clicks to terrain surface | Dan Goodliffe | 2022-01-10 | |
* | Tweak ray tracer calls to account for scale | Dan Goodliffe | 2022-01-08 | |
* | Initial commit GeoData ray tracer | Dan Goodliffe | 2022-01-07 | |
* | GeoData::quad works in world coordinates | Dan Goodliffe | 2022-01-06 | |
* | Extracting finding a surround geo quad into separate function | Dan Goodliffe | 2022-01-04 | |
* | Support for querying terrain height in GeoData | Dan Goodliffe | 2022-01-03 | |
* | Separate geographic data (GeoData) from its visual representation(s) (Terrain) | Dan Goodliffe | 2022-01-02 |