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path: root/assetFactory/factoryMesh.h
Commit message (Collapse)AuthorAge
* Remove to specify if the Selection pointer type is shared or notDan Goodliffe2023-02-28
| | | | Inferred based on whether the pointer is copyable or not.
* Implement loading asset, mesh and face definitionsDan Goodliffe2023-02-22
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* First cut of the model factory and the hardcoded Brush 47 modelDan Goodliffe2023-02-15
Requires temporary change to the fragment shader to hardcode some visible colour to the model