| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Swap messy glmvec wrapper for OpenMesh Point/Normal with real glm::vec and a ... | Dan Goodliffe | 2023-03-10 |
| * | Mutation persists its own members | Dan Goodliffe | 2023-03-10 |
| * | Name new faces based on adjacent faces when extruding | Dan Goodliffe | 2023-02-25 |
| * | Support for recursive colouring of asset factory faces | Dan Goodliffe | 2023-02-24 |
| * | Implement loading asset, mesh and face definitions | Dan Goodliffe | 2023-02-22 |
| * | Add support for smooth faces | Dan Goodliffe | 2023-02-16 |
| * | Refactor so ModelFactoryMesh can define the smooth property on faces | Dan Goodliffe | 2023-02-16 |
| * | First cut of the model factory and the hardcoded Brush 47 model | Dan Goodliffe | 2023-02-15 |
