summaryrefslogtreecommitdiff
path: root/application/resviewer.cpp
Commit message (Collapse)AuthorAge
* Tidy the preFrame logic into a single function in SceneRendererDan Goodliffe8 days
| | | | | Clients now just call that one helper and SceneProvider passes in all the renderables.
* Fix up the preFrame process to use both frustumsDan Goodliffe13 days
| | | | | | (camera and directional light frustums) This has made the whole preFrame process far more fiddly and repetitive than I'd like, but it does work. Maybe we can tidy it up later.
* Add Renderable::preFrame for doing non-const frame prep workDan Goodliffe2026-02-16
| | | | | In theory, this phase should be parallelisable before being pushed out by the render loop.
* Remember selected asset id and reload/reselect resource file on changeDan Goodliffe2025-04-15
|
* Fix operator precedence warningDan Goodliffe2025-04-09
|
* Add boost_program_options for command line parsingDan Goodliffe2025-04-09
|
* Reasonably function asset viewing functionalityDan Goodliffe2025-04-09
|
* Create Windows with a size objectDan Goodliffe2025-04-08
| | | | Not individual width/height parameters.
* More uniform/flexible window constructorsDan Goodliffe2025-04-07
|
* Basically empty ResViewer applicationDan Goodliffe2025-04-07