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Commit message (Collapse)AuthorAge
* Bump to release GCC versionDan Goodliffe2021-05-01
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* Add coverage variantDan Goodliffe2021-03-02
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* Move utility to libDan Goodliffe2021-02-28
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* Bump GCC versionDan Goodliffe2021-02-27
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* Enable pedantic warningsDan Goodliffe2021-02-21
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* m4 based GLSL embeddingDan Goodliffe2021-02-20
| | | | Passes a lint check, less mangling, more automation
* Test run depends on resourcesDan Goodliffe2021-02-14
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* New .obj parser, packer, mesherDan Goodliffe2021-02-13
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* Add flex support to rootDan Goodliffe2021-02-12
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* Initial commit generating some basic rail networkDan Goodliffe2021-02-05
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* Add some tests over collectionDan Goodliffe2021-02-04
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* Split into main app and library the rest for testingDan Goodliffe2021-02-04
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* Big tidy up of shader wrapperDan Goodliffe2021-01-24
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* Add basic work and worker thread poolDan Goodliffe2021-01-19
| | | | Well... that requires GCC 11 cos 10 doesn't implement semaphore.
* Factor to support worlds, objects, windows etcDan Goodliffe2021-01-18
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* Big reshuffleDan Goodliffe2021-01-17
| | | | Fixes code quality warnings now picked up.
* First cut modernizing and sanitizingDan Goodliffe2021-01-17
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* Initial commitDan Goodliffe2021-01-16
Stripped back and formatted from https://github.com/BennyQBD/ModernOpenGLTutorial/