| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add coverage variant | Dan Goodliffe | 2021-03-02 |
| | | |||
| * | Move utility to lib | Dan Goodliffe | 2021-02-28 |
| | | |||
| * | Bump GCC version | Dan Goodliffe | 2021-02-27 |
| | | |||
| * | Enable pedantic warnings | Dan Goodliffe | 2021-02-21 |
| | | |||
| * | m4 based GLSL embedding | Dan Goodliffe | 2021-02-20 |
| | | | | | Passes a lint check, less mangling, more automation | ||
| * | Test run depends on resources | Dan Goodliffe | 2021-02-14 |
| | | |||
| * | New .obj parser, packer, mesher | Dan Goodliffe | 2021-02-13 |
| | | |||
| * | Add flex support to root | Dan Goodliffe | 2021-02-12 |
| | | |||
| * | Initial commit generating some basic rail network | Dan Goodliffe | 2021-02-05 |
| | | |||
| * | Add some tests over collection | Dan Goodliffe | 2021-02-04 |
| | | |||
| * | Split into main app and library the rest for testing | Dan Goodliffe | 2021-02-04 |
| | | |||
| * | Big tidy up of shader wrapper | Dan Goodliffe | 2021-01-24 |
| | | |||
| * | Add basic work and worker thread pool | Dan Goodliffe | 2021-01-19 |
| | | | | | Well... that requires GCC 11 cos 10 doesn't implement semaphore. | ||
| * | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 |
| | | |||
| * | Big reshuffle | Dan Goodliffe | 2021-01-17 |
| | | | | | Fixes code quality warnings now picked up. | ||
| * | First cut modernizing and sanitizing | Dan Goodliffe | 2021-01-17 |
| | | |||
| * | Initial commit | Dan Goodliffe | 2021-01-16 |
| Stripped back and formatted from https://github.com/BennyQBD/ModernOpenGLTutorial/ | |||
