| Commit message (Collapse) | Author | Age | 
| ...  |  | 
| | | 
| | 
| | 
| |  | 
Useful for render tests so everything looks sane
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
calling use again
 | 
| | | 
| | 
| | 
| |  | 
Adjusts bogie position to appear correct according to wheelBase
 | 
| | |  | 
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
during load
 | 
| | |  | 
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
Acts as a base class for persistence parser, encompasses the parse stack and manages shared objects
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
Inferred based on whether the pointer is copyable or not.
 | 
| | | 
| | 
| | 
| |  | 
Fixes up some error handling in colour parser.
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
Updates colours in sample model.
 | 
| | |  | 
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
Test output images now identical
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
members for persistence
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | |  | 
 | 
| | | 
| | 
| | 
| |  | 
Requires temporary change to the fragment shader to hardcode some visible colour to the model
 | 
| |/   | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 |