Commit message (Collapse) | Author | Age | |
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* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
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* | Don't run the app by default | Dan Goodliffe | 2021-11-26 |
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* | Don't build the application into the library | Dan Goodliffe | 2021-11-26 |
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* | Compile generated/external code as release | Dan Goodliffe | 2021-11-26 |
| | | | | Moves stb stuff to .c then all .ll and .c built release mode, neatly disables all the warnings | ||
* | Include stb directly | Dan Goodliffe | 2021-11-25 |
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* | Always build ilt library shared | Dan Goodliffe | 2021-11-25 |
| | | | | It will contain everything, the exe will be just a stub/wrapper | ||
* | Add slope colouring to terrain shader | Dan Goodliffe | 2021-11-25 |
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* | Transform obj to ILT was a static mat4 | Dan Goodliffe | 2021-11-16 |
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* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
| | | | | This was a pain... but all the coords make much more sense now and a lot of mystery negation has disappeared. | ||
* | Don't write null value for pointers | Dan Goodliffe | 2021-11-07 |
| | | | | Null is a sensible default which can't be defaulted to anything else sane | ||
* | Implement writing shared objects with @id | Dan Goodliffe | 2021-11-07 |
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* | Import setValue, silence clang warning | Dan Goodliffe | 2021-11-07 |
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* | Update tests to coverage encoding strings | Dan Goodliffe | 2021-11-07 |
| | | | | Fixes char (byte) type lookup. | ||
* | Initial commit where writing objects back out to JSON | Dan Goodliffe | 2021-11-07 |
| | | | | It's not perfect, writes explicit nulls, doesn't do shared @id | ||
* | Fixup clang, cppcheck and iwyu warnings | Dan Goodliffe | 2021-11-07 |
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* | Pass new values more efficiently | Dan Goodliffe | 2021-11-07 |
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* | Error on bad cast of referenced object | Dan Goodliffe | 2021-11-07 |
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* | Name, rather than number, shared_ptr tests | Dan Goodliffe | 2021-11-07 |
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* | Test case for named type not existing | Dan Goodliffe | 2021-11-07 |
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* | Standard wrapper in failure cases | Dan Goodliffe | 2021-11-07 |
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* | Error on bad cast of named type | Dan Goodliffe | 2021-11-07 |
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* | Common implementation for shared and unique pointers | Dan Goodliffe | 2021-11-07 |
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* | Lots of test cases, few minor fixes | Dan Goodliffe | 2021-11-07 |
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* | Fix the fact I've been spelling persistence wrong this whole time | Dan Goodliffe | 2021-11-07 |
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* | Implement shared_ptr support | Dan Goodliffe | 2021-11-07 |
| | | | | Uses somewhat dirty global map for keeping shared_ptr objects by key, needs fix | ||
* | Extend factory map to include make_shared | Dan Goodliffe | 2021-11-07 |
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* | Automatic type registration | Dan Goodliffe | 2021-11-07 |
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* | Fix dependent name lookup | Dan Goodliffe | 2021-11-07 |
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* | Common base class for value selections | Dan Goodliffe | 2021-11-07 |
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* | Tidy case of function names | Dan Goodliffe | 2021-11-07 |
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* | Simplify object creation code | Dan Goodliffe | 2021-11-07 |
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* | Fix the odd difference with arrays and vectors and objects | Dan Goodliffe | 2021-11-07 |
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* | Remove ArrayLike | Dan Goodliffe | 2021-11-07 |
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* | Support chaining persist calls for subclasses | Dan Goodliffe | 2021-11-07 |
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* | Erring toward complete JSON loader | Dan Goodliffe | 2021-11-07 |
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* | Remove spare semi colons | Dan Goodliffe | 2021-11-07 |
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* | Move json persistance into lib | Dan Goodliffe | 2021-11-07 |
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* | Second swing persistance | Dan Goodliffe | 2021-11-07 |
| | | | | Mostly functional JSON deserialising for most types. | ||
* | Initial commit of basis persistence | Dan Goodliffe | 2021-11-07 |
| | | | | | | JSON parser lifted almost verbatim for libjsonpp running into some custom code for populating ilt objects. Pretty minimal per object code requirements. | ||
* | Compile stb wrapper in C++ mode | Dan Goodliffe | 2021-11-07 |
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* | Bump GCC version | Dan Goodliffe | 2021-11-07 |
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* | Fix warnings produced by new clang-tidy | Dan Goodliffe | 2021-05-02 |
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* | Bump to release GCC version | Dan Goodliffe | 2021-05-01 |
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* | Implement goto so node | Dan Goodliffe | 2021-03-16 |
| | | | | Encompasses determining a route and a distance to travel | ||
* | Allow activities to be changed when doing them | Dan Goodliffe | 2021-03-16 |
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* | Add requires on factory like functions | Dan Goodliffe | 2021-03-16 |
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* | Create GameState, the single global for the root of everything | Dan Goodliffe | 2021-03-15 |
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* | Route Walker returns Link::Nexts, not vector links | Dan Goodliffe | 2021-03-13 |
| | | | | | This makes more sense when you realise that the existing navigation workings work on exactly the same type! | ||
* | Simplified TestLink extending LinkStraight | Dan Goodliffe | 2021-03-13 |
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* | Add missing virtual destructor in Renderable | Dan Goodliffe | 2021-03-13 |
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