| Commit message (Expand) | Author | Age |
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| * | Randomise for many trees, positions, rotations | Dan Goodliffe | 2024-10-20 |
| * | Move lots of maths helpers to inline, constexpr, templates | Dan Goodliffe | 2024-10-20 |
| * | Misc readability fixes | Dan Goodliffe | 2024-10-17 |
| * | Re-express viewProjections calculations as a fold expression | Dan Goodliffe | 2024-10-17 |
| * | Remove magic number for stencil view angles | Dan Goodliffe | 2024-10-17 |
| * | Don't assume size of stencil texture | Dan Goodliffe | 2024-10-17 |
| * | Texture::getSize helper can be public | Dan Goodliffe | 2024-10-17 |
| * | Better shadowBands sizes | Dan Goodliffe | 2024-10-17 |
| * | Simple constexpr pow function | Dan Goodliffe | 2024-10-17 |
| * | Don't dump stencil texture | Dan Goodliffe | 2024-10-10 |
| * | Generate stencils as views offset from light direction | Dan Goodliffe | 2024-10-10 |
| * | Use foliage yaw rotation to select shadow stencil layer | Dan Goodliffe | 2024-10-10 |
| * | Include foliage yaw rotation in vertex, pass through instead of whole model r... | Dan Goodliffe | 2024-10-10 |
| * | Fix stencil shadow depth offset | Dan Goodliffe | 2024-10-10 |
| * | Use LightDirection for calculating/passing all light dir components | Dan Goodliffe | 2024-10-06 |
| * | Add LightDirection class | Dan Goodliffe | 2024-10-05 |
| * | Add rotate_yp taking two separate parameters | Dan Goodliffe | 2024-10-05 |
| * | Psycho-rebased branch billboard-shadows on top of main | Dan Goodliffe | 2024-09-23 |
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| | * | Populate all layers of shadow stencil with view from all around | Dan Goodliffe | 2024-09-07 |
| | * | Populate all layers of the stencil texture | Dan Goodliffe | 2024-09-03 |
| | * | Update stencil texture to 2d array | Dan Goodliffe | 2024-09-02 |
| | * | Update Texture::getSize and ::size to account for the third texture dimension | Dan Goodliffe | 2024-09-02 |
| | * | Add TextureDimensions type | Dan Goodliffe | 2024-09-02 |
| | * | Extend depth of shadow box 10m to allow for depth offsets and clamp stencil t... | Dan Goodliffe | 2024-09-01 |
| | * | Use billboard shadows for foliage | Dan Goodliffe | 2024-08-28 |
| | * | Initial cut of shadow map creation with support for billboard shadows | Dan Goodliffe | 2024-08-28 |
| | * | Set stencil texture min/mag filters | Dan Goodliffe | 2024-08-26 |
| | * | Add helper to test if a uniform was found | Dan Goodliffe | 2024-08-26 |
| | * | Add a foliage vertex array for just the location data | Dan Goodliffe | 2024-08-26 |
| | * | Include sizes of shadow box extents as uniforms to shaders | Dan Goodliffe | 2024-08-26 |
| | * | test-render loads all assets into gameState | Dan Goodliffe | 2024-08-26 |
| | * | Persist a single ShadowStenciller within ShadowMapper | Dan Goodliffe | 2024-08-19 |
| | * | Shuffle some GL state setting | Dan Goodliffe | 2024-08-19 |
| | * | Update asset stencils from shadow mapper | Dan Goodliffe | 2024-08-18 |
| | * | Add updateStencil to Renderable interface | Dan Goodliffe | 2024-08-18 |
| | * | Populate GameState::assets in appropriate tests | Dan Goodliffe | 2024-08-18 |
| | * | Offset shaded position to reduce chance of self-shadowing | Dan Goodliffe | 2024-08-18 |
| | * | Replace low poly plants with the double sided version | Dan Goodliffe | 2024-08-18 |
| | * | Calculate centre and size of mesh, wrap it all in a Dimensions object | Dan Goodliffe | 2024-08-11 |
| | * | Use texture alpha in shadow stencil | Dan Goodliffe | 2024-08-10 |
| | * | Use mesh extents for shadow stencil extents | Dan Goodliffe | 2024-08-10 |
| | * | Calculate and store the extents of a mesh | Dan Goodliffe | 2024-08-10 |
| | * | Initial commit of basic shadow depth map creation | Dan Goodliffe | 2024-08-10 |
* | | | Bump to CTRE to v3.9.0-1-gacb2f4d to fix compilation with clang 19 | Dan Goodliffe | 2024-10-22 |
* | | | Fix type of filehandle mode parameter | Dan Goodliffe | 2024-10-21 |
* | | | Don't configure a default gcc toolset | Dan Goodliffe | 2024-10-21 |
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* | | Merge branch 'sunpos' | Dan Goodliffe | 2024-09-23 |
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| * | | Adjust light colour as sun rises/sets | Dan Goodliffe | 2024-09-22 |
| * | | Calculate sunlight direction from worldTime | Dan Goodliffe | 2024-09-22 |
| * | | Move getSunPos to Environment | Dan Goodliffe | 2024-09-20 |