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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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Author
Age
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Don't set face material on each vertex index pass
Dan Goodliffe
2024-08-18
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Offset shaded position to reduce chance of self-shadowing
Dan Goodliffe
2024-08-18
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Replace low poly plants with the double sided version
Dan Goodliffe
2024-08-18
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Fix texture usage via materials in shadows
Dan Goodliffe
2024-08-10
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Pull material detail function into a common file
Dan Goodliffe
2024-08-10
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Pull material lookup functions into a common file
Dan Goodliffe
2024-08-10
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Add a tree to the test render scene
Dan Goodliffe
2024-08-10
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Create standalone composed shader file and format it and the C++ code
Dan Goodliffe
2024-08-10
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Reduce the amount of unnecessary rebuilds on shader source changes
Dan Goodliffe
2024-08-10
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Simplify in/out in materialInterface
Dan Goodliffe
2024-08-10
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Apply StdTypeDefs for Texture
Dan Goodliffe
2024-08-10
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Add missing truthy/falsy operators to AnyPtr
Dan Goodliffe
2024-08-10
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Specific exception for shader compile error
Dan Goodliffe
2024-08-04
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Help exception class for lazy/cached message content
Dan Goodliffe
2024-08-04
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Split CheckShaderError into shader/program versions
Dan Goodliffe
2024-08-03
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Creating a program with no shaders is not valid
Dan Goodliffe
2024-07-20
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Build cpp parts of ImGui
Dan Goodliffe
2024-07-07
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Update Doxyfile, remove comments, exclude thirdparty dir
Dan Goodliffe
2024-07-07
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Simplify setup of uniform locations and containing programs
Dan Goodliffe
2024-07-07
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Add shadow shader which takes into account texture transparency
Dan Goodliffe
2024-07-07
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Merge branch 'imgui'
Dan Goodliffe
2024-07-07
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Replace deprecated GL_QUADS usage in text rendering
Dan Goodliffe
2024-07-06
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Fix up perf tests in light of window management changes
Dan Goodliffe
2024-07-05
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Re-add testHelpers.h
Dan Goodliffe
2024-07-02
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Psycho-rebased branch imgui on top of main
Dan Goodliffe
2024-07-02
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Build ImGui as a static library
Dan Goodliffe
2024-06-24
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Use shared installed libraries explicitly
Dan Goodliffe
2024-06-24
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Don't process input events which ImGui handled
Dan Goodliffe
2024-06-24
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Integrate ImGUI main calls
Dan Goodliffe
2024-06-16
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Disable saving settings automagically
Dan Goodliffe
2024-06-16
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Remove initialisation order debug
Dan Goodliffe
2024-06-16
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Move main application loop into the library
Dan Goodliffe
2024-06-15
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First cut reshuffling app/window/gl/render bits
Dan Goodliffe
2024-06-15
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Add imgui init and shutdown to appbase and gamemainwindow
Dan Goodliffe
2024-06-05
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Build and link imgui with sdl2 and opengl2 backends
Dan Goodliffe
2024-06-05
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Add imgui submodule, latest version, docking branch
Dan Goodliffe
2024-06-05
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Replace deprecated GL_QUADS usage in text rendering
Dan Goodliffe
2024-07-06
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Add an InstanceVertices partition perf test
Dan Goodliffe
2024-06-30
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Fix run rules for perfs
Dan Goodliffe
2024-06-30
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Maintain a reverse index in instance vertices
Dan Goodliffe
2024-06-30
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Implement partition on InstanceVertices
Dan Goodliffe
2024-06-29
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Tidy InstanceProxy
Dan Goodliffe
2024-06-29
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Allow passing start index for instanced draw
Dan Goodliffe
2024-06-28
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Remove some unnecessary includes
Dan Goodliffe
2024-06-28
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Link all thirdparty libs using release variant
Dan Goodliffe
2024-06-28
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Build stb_image impl as a thirdparty lib
Dan Goodliffe
2024-06-25
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Un-const to allow move, no nvro here
Dan Goodliffe
2024-06-25
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Create a v3.3 context and v3.3 glad library
Dan Goodliffe
2024-06-25
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Set symmetric on glad features and add all OpenGL versions
Dan Goodliffe
2024-06-25
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Tidy many stringy messes with std::format
Dan Goodliffe
2024-06-04
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