index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
Fix creating a flat terrain of exactly the requested size
Dan Goodliffe
2024-04-07
*
Split water from terrain
Dan Goodliffe
2024-04-06
*
Merge remote-tracking branch 'origin/deform-terrain'
Dan Goodliffe
2024-04-04
|
\
|
*
Remove wireframe mode from test renders
Dan Goodliffe
2024-04-04
|
*
Don't garbage collect the terrain mesh
Dan Goodliffe
2024-04-04
|
*
Update normals only as required
Dan Goodliffe
2024-04-04
|
*
Tests for triangle helpers
Dan Goodliffe
2024-04-02
|
*
Boundary edge and one time split with repeated 4-way split of large faces
Dan Goodliffe
2024-04-01
|
*
Add lots of simple triangle property helpers
Dan Goodliffe
2024-04-01
|
*
Replace face 4-way split
Dan Goodliffe
2024-04-01
|
*
Factor out some helper lambdas into members
Dan Goodliffe
2024-03-31
|
*
Split long boundary edges
Dan Goodliffe
2024-03-31
|
*
Split faces with two large boundary sides
Dan Goodliffe
2024-03-31
|
*
Don't save original face handles
Dan Goodliffe
2024-03-31
|
*
Handle almost straight edges with a simple bisect
Dan Goodliffe
2024-03-30
|
*
Dedupe addition of extrusions
Dan Goodliffe
2024-03-23
|
*
Handle and test concave surface boundaries
Dan Goodliffe
2024-03-23
|
*
Create extents purely from corner arcs
Dan Goodliffe
2024-03-23
|
*
Remove boundary collection
Dan Goodliffe
2024-03-23
|
*
Extract vector_normal helper into lib
Dan Goodliffe
2024-03-23
|
*
Add helper constructors to Arc
Dan Goodliffe
2024-03-21
|
*
Make arc_length a member function
Dan Goodliffe
2024-03-21
|
*
vector_yaw only needs 2 dimensions
Dan Goodliffe
2024-03-21
|
*
Simplify creation of planes
Dan Goodliffe
2024-03-18
|
*
maybe_unused return from cut point search
Dan Goodliffe
2024-03-18
|
*
Switch to using planes instead of triangles for deformaton cut
Dan Goodliffe
2024-03-18
|
*
Add non-default constructor to GeometricPlaneT
Dan Goodliffe
2024-03-18
|
*
Add Ray::intersectPlane
Dan Goodliffe
2024-03-18
|
*
Fix generation of halfedge extrusion extents
Dan Goodliffe
2024-03-14
|
*
Simplify cut loop and termination case search
Dan Goodliffe
2024-03-14
|
*
Add deformation test case with lower spec
Dan Goodliffe
2024-03-09
|
*
Fix non-64bit upgrade wrapper for crossProduct
Dan Goodliffe
2024-03-09
|
*
Add timeout to deformation unit test
Dan Goodliffe
2024-03-09
|
*
Set linkflags -z defs
Dan Goodliffe
2024-03-08
|
*
Rewrite most of setHeights
Dan Goodliffe
2024-03-08
|
*
Bail out early if the input does not define an area
Dan Goodliffe
2024-03-08
|
*
Rework stream support to work with any collection
Dan Goodliffe
2024-03-08
|
*
Load terrain deform fixture data from JSON
Dan Goodliffe
2024-02-26
|
*
Add helper for loading fixtures for data tests from fixture JSON
Dan Goodliffe
2024-02-26
|
*
Add read persistence support for tuple and pair
Dan Goodliffe
2024-02-26
|
*
Support extra arguments in SelectionV::make_s
Dan Goodliffe
2024-02-26
|
*
Make terrain deformation test a data test
Dan Goodliffe
2024-02-26
|
*
Remove the nosplit list
Dan Goodliffe
2024-02-24
|
*
Psycho-rebased branch deform-terrain on top of main
Dan Goodliffe
2024-02-24
|
/
|
|
*
First cut of terrain deformation
Dan Goodliffe
2024-02-22
|
*
Fix calculation of texture coords of terrain
Dan Goodliffe
2024-02-22
|
*
Check ray intersects triangle 'in front' of start
Dan Goodliffe
2024-02-14
|
*
Fix getting cartesian coords from triangle baripos
Dan Goodliffe
2024-02-14
|
*
Include face handle in intersectRay result
Dan Goodliffe
2024-02-13
|
*
Add helpers for testing for triangle overlap/containedness
Dan Goodliffe
2024-02-12
[next]