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* Big tidy up of shader wrapperDan Goodliffe2021-01-24
* Allow physical objects to share meshes and texturesDan Goodliffe2021-01-23
* Add a basic cache templateDan Goodliffe2021-01-23
* Add basic work and worker thread poolDan Goodliffe2021-01-19
* Factor to support worlds, objects, windows etcDan Goodliffe2021-01-18
* Helpers can be staticDan Goodliffe2021-01-17
* Split window and display (application) classesDan Goodliffe2021-01-17
* Big reshuffleDan Goodliffe2021-01-17
* First cut modernizing and sanitizingDan Goodliffe2021-01-17
* Initial commitDan Goodliffe2021-01-16