| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Allow physical objects to share meshes and textures | Dan Goodliffe | 2021-01-23 |
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| * | Add a basic cache template | Dan Goodliffe | 2021-01-23 |
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| * | Add basic work and worker thread pool | Dan Goodliffe | 2021-01-19 |
| | | | | | Well... that requires GCC 11 cos 10 doesn't implement semaphore. | ||
| * | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 |
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| * | Helpers can be static | Dan Goodliffe | 2021-01-17 |
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| * | Split window and display (application) classes | Dan Goodliffe | 2021-01-17 |
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| * | Big reshuffle | Dan Goodliffe | 2021-01-17 |
| | | | | | Fixes code quality warnings now picked up. | ||
| * | First cut modernizing and sanitizing | Dan Goodliffe | 2021-01-17 |
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| * | Initial commit | Dan Goodliffe | 2021-01-16 |
| Stripped back and formatted from https://github.com/BennyQBD/ModernOpenGLTutorial/ | |||
