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-rw-r--r--ui/manualCameraController.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/manualCameraController.cpp b/ui/manualCameraController.cpp
index 1f6b510..ef26e81 100644
--- a/ui/manualCameraController.cpp
+++ b/ui/manualCameraController.cpp
@@ -78,6 +78,6 @@ ManualCameraController::render(const UIShader &, const Position &) const
void
ManualCameraController::updateCamera(Camera * camera) const
{
- const auto forward = glm::normalize(sincosf(direction) ^ -sin(pitch));
- camera->setView((focus ^ 0.F) - forward * 3.F * std::pow(dist, 1.3F), forward);
+ const auto forward = glm::normalize(sincosf(direction) || -sin(pitch));
+ camera->setView((focus || 0.F) - forward * 3.F * std::pow(dist, 1.3F), forward);
}