diff options
Diffstat (limited to 'ui')
-rw-r--r-- | ui/font.h | 2 | ||||
-rw-r--r-- | ui/gameMainWindow.cpp | 2 | ||||
-rw-r--r-- | ui/icon.cpp | 2 | ||||
-rw-r--r-- | ui/iconButton.cpp | 2 | ||||
-rw-r--r-- | ui/text.h | 2 | ||||
-rw-r--r-- | ui/window.cpp | 10 | ||||
-rw-r--r-- | ui/window.h | 6 |
7 files changed, 13 insertions, 13 deletions
@@ -1,12 +1,12 @@ #pragma once -#include <GL/glew.h> #include <array> #include <cache.h> #include <cstddef> #include <cstdint> #include <filesystem> #include <glArrays.h> +#include <glad/gl.h> #include <glm/glm.hpp> #include <map> #include <string_view> diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index a7f17dc..c35c9c6 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -6,13 +6,13 @@ #include "modeHelper.h" #include "toolbar.h" #include "window.h" -#include <GL/glew.h> #include <SDL2/SDL.h> #include <collection.h> #include <game/gamestate.h> #include <game/network/rail.h> #include <game/worldobject.h> // IWYU pragma: keep #include <gfx/renderable.h> +#include <glad/gl.h> #include <glm/glm.hpp> #include <memory> #include <utility> diff --git a/ui/icon.cpp b/ui/icon.cpp index be1a63c..38f4bf9 100644 --- a/ui/icon.cpp +++ b/ui/icon.cpp @@ -1,7 +1,7 @@ #include "icon.h" #include "glArrays.h" -#include <GL/glew.h> #include <gfx/image.h> +#include <glad/gl.h> #include <resource.h> #include <stb/stb_image.h> diff --git a/ui/iconButton.cpp b/ui/iconButton.cpp index f74b3fc..fe8c817 100644 --- a/ui/iconButton.cpp +++ b/ui/iconButton.cpp @@ -2,11 +2,11 @@ #include "glArrays.h" #include "ui/icon.h" #include "ui/uiComponent.h" -#include <GL/glew.h> #include <SDL2/SDL.h> #include <array> #include <filesystem> #include <functional> +#include <glad/gl.h> #include <glm/gtc/type_ptr.hpp> #include <utility> @@ -1,8 +1,8 @@ #pragma once #include "uiComponent.h" -#include <GL/glew.h> #include <glArrays.h> +#include <glad/gl.h> #include <glm/glm.hpp> #include <string_view> #include <vector> diff --git a/ui/window.cpp b/ui/window.cpp index 731996a..93e85bd 100644 --- a/ui/window.cpp +++ b/ui/window.cpp @@ -1,20 +1,20 @@ #include "window.h" #include "uiComponent.h" #include "worldOverlay.h" -#include <GL/glew.h> +#include <glad/gl.h> #include <glm/glm.hpp> #include <stdexcept> #include <tuple> #include <type_traits> -Window::GlewInitHelper::GlewInitHelper() +Window::GLInitHelper::GLInitHelper() { [[maybe_unused]] static auto init = []() { - if (const auto r = glewInit(); r != GLEW_OK) { - throw std::runtime_error {reinterpret_cast<const char *>(glewGetErrorString(r))}; + if (const auto version = gladLoadGL(reinterpret_cast<GLADloadfunc>(SDL_GL_GetProcAddress)); version != 40006) { + throw std::runtime_error {std::to_string(version)}; } else { - return r; + return version; } }(); } diff --git a/ui/window.h b/ui/window.h index be9e114..369228a 100644 --- a/ui/window.h +++ b/ui/window.h @@ -31,14 +31,14 @@ public: protected: virtual void render() const; - struct GlewInitHelper { - GlewInitHelper(); + struct GLInitHelper { + GLInitHelper(); }; const glm::ivec2 size; SDL_WindowPtr m_window; SDL_GLContextPtr glContext; - GlewInitHelper glewinithelper; + GLInitHelper glInithelper; Collection<UIComponent> uiComponents; UIShader uiShader; }; |