diff options
Diffstat (limited to 'ui/window.h')
-rw-r--r-- | ui/window.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/ui/window.h b/ui/window.h index b3d3f68..0661915 100644 --- a/ui/window.h +++ b/ui/window.h @@ -10,8 +10,6 @@ #include <special_members.hpp>
#include <string>
-class SceneShader;
-
class Window {
public:
Window(size_t width, size_t height, const std::string & title);
@@ -30,7 +28,6 @@ public: protected:
[[nodiscard]] SDL_GLContext glContext() const;
virtual void render() const;
- virtual const SceneShader & getShader() const = 0;
using SDL_WindowPtr = wrapped_ptrt<SDL_Window, SDL_CreateWindow, SDL_DestroyWindow>;
const glm::ivec2 size;
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