diff options
Diffstat (limited to 'ui/manualCameraController.cpp')
-rw-r--r-- | ui/manualCameraController.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/ui/manualCameraController.cpp b/ui/manualCameraController.cpp index 8e52b0e..ef26e81 100644 --- a/ui/manualCameraController.cpp +++ b/ui/manualCameraController.cpp @@ -59,12 +59,12 @@ ManualCameraController::handleInput(const SDL_Event & e, const Position &) pitch = std::clamp(pitch - 0.01F * static_cast<float>(e.motion.yrel), 0.1F, half_pi); } else { - focus += rotate_flat(-direction) * glm::vec2 {-e.motion.xrel, e.motion.yrel}; + focus += rotate_flat(-direction) * (Position2D {-e.motion.xrel, e.motion.yrel} * dist / 2.0F); } } return true; case SDL_MOUSEWHEEL: - dist = std::clamp(dist - static_cast<float>(e.wheel.y) * 4.F, 5.F, 200.F); + dist = std::clamp(dist - static_cast<float>(e.wheel.y) * 400.F, 5.F, 200000.F); break; } return false; @@ -78,6 +78,6 @@ ManualCameraController::render(const UIShader &, const Position &) const void ManualCameraController::updateCamera(Camera * camera) const { - const auto forward = glm::normalize(sincosf(direction) ^ -sin(pitch)); - camera->setView(!focus - forward * 3.F * std::pow(dist, 1.3F), forward); + const auto forward = glm::normalize(sincosf(direction) || -sin(pitch)); + camera->setView((focus || 0.F) - forward * 3.F * std::pow(dist, 1.3F), forward); } |