diff options
Diffstat (limited to 'ui/mainApplication.cpp')
-rw-r--r-- | ui/mainApplication.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/ui/mainApplication.cpp b/ui/mainApplication.cpp new file mode 100644 index 0000000..6cb1037 --- /dev/null +++ b/ui/mainApplication.cpp @@ -0,0 +1,43 @@ +#include "mainApplication.h" +#include "game/gamestate.h" +#include "game/worldobject.h" +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wold-style-cast" +#include "backends/imgui_impl_sdl2.h" +#pragma GCC diagnostic pop + +void +MainApplication::mainLoop() +{ + auto t_start = std::chrono::high_resolution_clock::now(); + while (isRunning) { + processInputs(); + const auto t_end = std::chrono::high_resolution_clock::now(); + const auto t_passed = std::chrono::duration_cast<TickDuration>(t_end - t_start); + + if (gameState) { + gameState->world.apply(&WorldObject::tick, t_passed); + } + windows.apply(&Window::tick, t_passed); + windows.apply(&Window::refresh); + ImGui::UpdatePlatformWindows(); + ImGui::RenderPlatformWindowsDefault(); + + t_start = t_end; + } +} + +void +MainApplication::processInputs() +{ + for (SDL_Event e; SDL_PollEvent(&e);) { + if (e.type == SDL_QUIT) { + isRunning = false; + return; + } + ImGui_ImplSDL2_ProcessEvent(&e); + if (!ImGui::GetIO().WantCaptureMouse) { + windows.applyOne(&Window::handleInput, e); + } + } +} |