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-rw-r--r--ui/gameMainWindow.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp
index b41fc56..cd9d3e4 100644
--- a/ui/gameMainWindow.cpp
+++ b/ui/gameMainWindow.cpp
@@ -34,6 +34,5 @@ GameMainWindow::render(const GameState * gameState) const
{
glEnable(GL_DEPTH_TEST);
gameState->world.apply<Renderable>(&Renderable::render, shader);
- glDisable(GL_DEPTH_TEST);
- // do ui bits
+ Window::render(gameState);
}