diff options
Diffstat (limited to 'ui/gameMainSelector.h')
-rw-r--r-- | ui/gameMainSelector.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/gameMainSelector.h b/ui/gameMainSelector.h index 38d8eb1..9c05127 100644 --- a/ui/gameMainSelector.h +++ b/ui/gameMainSelector.h @@ -21,13 +21,13 @@ public: virtual bool move(const SDL_MouseMotionEvent &, const Ray &); virtual bool handleInput(const SDL_Event &, const Position & pos); virtual void render(const UIShader & shader, const Position & pos) const; - virtual void render(const Shader &) const; + virtual void render(const SceneShader &) const; }; GameMainSelector(const Camera * c, glm::vec2 size); void render(const UIShader & shader, const Position & pos) const override; - void render(const Shader & shader) const override; + void render(const SceneShader & shader) const override; bool handleInput(const SDL_Event & e, const Position &) override; |