diff options
Diffstat (limited to 'ui/gameMainSelector.h')
-rw-r--r-- | ui/gameMainSelector.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/gameMainSelector.h b/ui/gameMainSelector.h index e6a86d2..8c2be4b 100644 --- a/ui/gameMainSelector.h +++ b/ui/gameMainSelector.h @@ -20,13 +20,13 @@ public: virtual bool click(const SDL_MouseButtonEvent &, const Ray<GlobalPosition3D> &); virtual bool move(const SDL_MouseMotionEvent &, const Ray<GlobalPosition3D> &); virtual bool handleInput(const SDL_Event &); - virtual void render(); + virtual void render(bool & open); virtual void render(const SceneShader &, const Frustum &) const; }; GameMainSelector(const Camera * c); - void render() const override; + void render() override; void render(const SceneShader & shader, const Frustum &) const override; bool handleInput(const SDL_Event & e) override; |