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-rw-r--r--texture.cpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/texture.cpp b/texture.cpp
deleted file mode 100644
index a388b32..0000000
--- a/texture.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-#include "texture.h"
-#include "stb_image.h"
-#include <stdexcept>
-
-Texture::Texture(const std::string & fileName) : m_texture {}
-{
- int width, height, numComponents;
- unsigned char * data = stbi_load((fileName).c_str(), &width, &height, &numComponents, 4);
-
- if (!data) {
- throw std::runtime_error {"Unable to load texture: " + fileName};
- }
-
- glGenTextures(1, &m_texture);
- glBindTexture(GL_TEXTURE_2D, m_texture);
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
- stbi_image_free(data);
-}
-
-Texture::~Texture()
-{
- glDeleteTextures(1, &m_texture);
-}
-
-void
-Texture::Bind() const
-{
- glBindTexture(GL_TEXTURE_2D, m_texture);
-}