diff options
Diffstat (limited to 'test/test-network.cpp')
-rw-r--r-- | test/test-network.cpp | 47 |
1 files changed, 33 insertions, 14 deletions
diff --git a/test/test-network.cpp b/test/test-network.cpp index 0274b00..174e2a5 100644 --- a/test/test-network.cpp +++ b/test/test-network.cpp @@ -23,25 +23,39 @@ BOOST_GLOBAL_FIXTURE(ApplicationBase); BOOST_GLOBAL_FIXTURE(TestMainWindow); -struct TestLink : public LinkStraight { - TestLink(const Node::Ptr & a, const Node::Ptr & b) : TestLink {a, b, (a->pos - b->pos)} { } +struct TestLinkS; - TestLink(Node::Ptr a, Node::Ptr b, RelativePosition2D l) : +struct TestLink : public virtual Link { + using StraightLink = TestLinkS; + using CurveLink = TestLinkS; +}; + +struct TestLinkS : public TestLink, public LinkStraight { + TestLinkS(NetworkLinkHolder<TestLinkS> & network, const Node::Ptr & a, const Node::Ptr & b) : + TestLinkS {network, a, b, (a->pos - b->pos)} + { + } + + TestLinkS(NetworkLinkHolder<TestLinkS> &, Node::Ptr a, Node::Ptr b, RelativePosition2D l) : Link {{std::move(a), 0}, {std::move(b), pi}, glm::length(l)} { } - TestLink(Node::Ptr a, Node::Ptr b, float l) : Link {{std::move(a), 0}, {std::move(b), pi}, l} { } + struct Vertex { }; - using StraightLink = TestLink; - using CurveLink = TestLink; + TestLinkS(NetworkLinkHolder<TestLinkS> &, Node::Ptr a, Node::Ptr b, float l) : + Link {{std::move(a), 0}, {std::move(b), pi}, l} + { + } }; constexpr GlobalPosition3D p000 {0, 0, 0}, p100 {10000, 0, 0}, p200 {20000, 0, 0}, p300 {30000, 0, 0}; constexpr GlobalPosition3D p110 {10000, 10000, 0}; -struct TestNetwork : public NetworkOf<TestLink> { - TestNetwork() : NetworkOf<TestLink> {RESDIR "rails.jpg"} +template<> NetworkLinkHolder<TestLinkS>::NetworkLinkHolder() = default; + +struct TestNetwork : public NetworkOf<TestLink, TestLinkS> { + TestNetwork() : NetworkOf<TestLink, TestLinkS> {RESDIR "rails.jpg"} { // 0 1 2 // p000 <-> p100 <-> p200 <-> p300 @@ -49,12 +63,17 @@ struct TestNetwork : public NetworkOf<TestLink> { // \ 5 / // 3 | 4 // \-> p110 <-/ - addLink<TestLink>(p000, p100, 1.F); - addLink<TestLink>(p100, p200, 1.F); - addLink<TestLink>(p200, p300, 1.F); - addLink<TestLink>(p000, p110, 2.F); - addLink<TestLink>(p200, p110, 2.F); - addLink<TestLink>(p100, p110, 1.F); + addLink<TestLinkS>(p000, p100, 1.F); + addLink<TestLinkS>(p100, p200, 1.F); + addLink<TestLinkS>(p200, p300, 1.F); + addLink<TestLinkS>(p000, p110, 2.F); + addLink<TestLinkS>(p200, p110, 2.F); + addLink<TestLinkS>(p100, p110, 1.F); + } + + void + render(const SceneShader &) const override + { } }; |