diff options
Diffstat (limited to 'test/perf-geoData.cpp')
-rw-r--r-- | test/perf-geoData.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/test/perf-geoData.cpp b/test/perf-geoData.cpp index d9ea8c6..4eff357 100644 --- a/test/perf-geoData.cpp +++ b/test/perf-geoData.cpp @@ -2,56 +2,56 @@ #include <game/geoData.h> namespace { - const GeoData tm {GeoData::loadFromAsciiGrid(FIXTURESDIR "height/SD19.asc")}; + const GeoData geoDataFixture {GeoData::loadFromAsciiGrid(FIXTURESDIR "height/SD19.asc")}; void - terrain_findPoint(benchmark::State & state) + terrainFindPoint(benchmark::State & state) { - for (auto _ : state) { - benchmark::DoNotOptimize(tm.findPoint({315555000, 495556000})); + for (auto loop : state) { + benchmark::DoNotOptimize(geoDataFixture.findPoint({315555000, 495556000})); } } void - terrain_walk(benchmark::State & state) + terrainWalk(benchmark::State & state) { const glm::vec2 point {310001000, 490000000}; - const GeoData::PointFace start {point, tm.findPoint(point)}; - for (auto _ : state) { - tm.walk(start, {319999000, 500000000}, [](auto f) { - benchmark::DoNotOptimize(f); + const GeoData::PointFace start {point, geoDataFixture.findPoint(point)}; + for (auto loop : state) { + geoDataFixture.walk(start, {319999000, 500000000}, [](auto step) { + benchmark::DoNotOptimize(step); }); } } void - terrain_walkBoundary(benchmark::State & state) + terrainWalkBoundary(benchmark::State & state) { - for (auto _ : state) { - tm.boundaryWalk([](auto heh) { + for (auto loop : state) { + geoDataFixture.boundaryWalk([](auto heh) { benchmark::DoNotOptimize(heh); }); } } void - terrain_deform(benchmark::State & state) + terrainDeform(benchmark::State & state) { std::array<GlobalPosition3D, 3> points {{ {315555000, 495556000, 0}, {315655000, 495556000, 0}, {315655000, 495557000, 0}, }}; - for (auto _ : state) { - auto geoData {tm}; + for (auto loop : state) { + auto geoData {geoDataFixture}; benchmark::DoNotOptimize(geoData.setHeights(points, GeoData::SetHeightsOpts {.surface = nullptr})); } } } -BENCHMARK(terrain_findPoint); -BENCHMARK(terrain_walk); -BENCHMARK(terrain_walkBoundary); -BENCHMARK(terrain_deform); +BENCHMARK(terrainFindPoint); +BENCHMARK(terrainWalk); +BENCHMARK(terrainWalkBoundary); +BENCHMARK(terrainDeform); BENCHMARK_MAIN(); |