diff options
Diffstat (limited to 'lib/triangle.h')
-rw-r--r-- | lib/triangle.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/lib/triangle.h b/lib/triangle.h index 812bfab..abd697c 100644 --- a/lib/triangle.h +++ b/lib/triangle.h @@ -31,6 +31,13 @@ struct Triangle : public glm::vec<3, glm::vec<Dim, T, Q>> { return glm::length(crossProduct(sideDifference(1), sideDifference(2))) / T {2}; } + [[nodiscard]] constexpr auto + area() const + requires(Dim == 2) + { + return std::abs((sideDifference(1).x * sideDifference(2).y) - (sideDifference(2).x * sideDifference(1).y)) / 2; + } + [[nodiscard]] constexpr Normal3D normal() const requires(Dim == 3) @@ -38,6 +45,12 @@ struct Triangle : public glm::vec<3, glm::vec<Dim, T, Q>> { return crossProduct(sideDifference(1), sideDifference(2)); } + [[nodiscard]] constexpr auto + height() + { + return (area() * 2) / ::distance(p(0), p(1)); + } + [[nodiscard]] constexpr Normal3D nnormal() const requires(Dim == 3) @@ -52,6 +65,12 @@ struct Triangle : public glm::vec<3, glm::vec<Dim, T, Q>> { } [[nodiscard]] constexpr auto + calcSideDifference(glm::length_t side) const + { + return calcDifference(p(side), p(0)); + } + + [[nodiscard]] constexpr auto angle(glm::length_t corner) const { return Arc {P(corner), P(corner + 2), P(corner + 1)}.length(); @@ -71,6 +90,14 @@ struct Triangle : public glm::vec<3, glm::vec<Dim, T, Q>> { } [[nodiscard]] constexpr auto + isUp() const + { + const auto edgeAB = sideDifference(1); + const auto edgeAC = sideDifference(2); + return edgeAB.x * edgeAC.y >= edgeAB.y * edgeAC.x; + } + + [[nodiscard]] constexpr auto p(const glm::length_t idx) const { return Base::operator[](idx); @@ -105,4 +132,25 @@ struct Triangle : public glm::vec<3, glm::vec<Dim, T, Q>> { { return begin() + 3; } + + [[nodiscard]] + constexpr auto + positionOnPlane(const glm::vec<2, T, Q> coord2d) const + requires(Dim == 3) + { + const auto edgeCrossProduct = crossProduct(calcSideDifference(1), calcSideDifference(2)); + return coord2d + || static_cast<T>( + ((edgeCrossProduct.x * p(0).x) + (edgeCrossProduct.y * p(0).y) + (edgeCrossProduct.z * p(0).z) + - (edgeCrossProduct.x * coord2d.x) - (edgeCrossProduct.y * coord2d.y)) + / edgeCrossProduct.z); + } + + [[nodiscard]] + constexpr bool + containsPoint(const GlobalPosition2D coord) const + { + return pointLeftOfOrOnLine(coord, p(0), p(1)) && pointLeftOfOrOnLine(coord, p(1), p(2)) + && pointLeftOfOrOnLine(coord, p(2), p(0)); + } }; |