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-rw-r--r--lib/ray.hpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/lib/ray.hpp b/lib/ray.hpp
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-#pragma once
-
-#include <glm/glm.hpp>
-#include <span>
-
-class Ray {
-public:
- Ray(glm::vec3 start, glm::vec3 direction) : start {start}, direction {direction} { }
-
- static Ray fromPoints(glm::vec3, glm::vec3);
-
- glm::vec3 start;
- glm::vec3 direction;
-
- float distanceToLine(const glm::vec3 & a, const glm::vec3 & b) const;
- bool passesCloseToEdges(const std::span<const glm::vec3> positions, float distance) const;
-};