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-rw-r--r--gfx/models/mesh.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/gfx/models/mesh.h b/gfx/models/mesh.h
index 538c57a..9b22b02 100644
--- a/gfx/models/mesh.h
+++ b/gfx/models/mesh.h
@@ -1,25 +1,25 @@
-#pragma once
-
-#include <GL/glew.h>
-#include <glArrays.h>
-#include <memory>
-#include <span>
-#include <stdTypeDefs.hpp>
-
-class Vertex;
-class VertexArrayObject;
-
-class Mesh : public ConstTypeDefs<Mesh> {
-public:
- Mesh(const std::span<const Vertex> vertices, const std::span<const unsigned int> indices, GLenum = GL_TRIANGLES);
-
- void Draw() const;
- void DrawInstanced(GLuint vao, GLsizei count) const;
- VertexArrayObject & configureVAO(VertexArrayObject &&) const;
-
-private:
- glVertexArray m_vertexArrayObject;
- glBuffers<2> m_vertexArrayBuffers;
- GLsizei m_numIndices;
- GLenum mode;
-};
+#pragma once
+
+#include <GL/glew.h>
+#include <glArrays.h>
+#include <memory>
+#include <span>
+#include <stdTypeDefs.hpp>
+
+class Vertex;
+class VertexArrayObject;
+
+class Mesh : public ConstTypeDefs<Mesh> {
+public:
+ Mesh(const std::span<const Vertex> vertices, const std::span<const unsigned int> indices, GLenum = GL_TRIANGLES);
+
+ void Draw() const;
+ void DrawInstanced(GLuint vao, GLsizei count) const;
+ VertexArrayObject & configureVAO(VertexArrayObject &&) const;
+
+private:
+ glVertexArray m_vertexArrayObject;
+ glBuffers<2> m_vertexArrayBuffers;
+ GLsizei m_numIndices;
+ GLenum mode;
+};