diff options
Diffstat (limited to 'gfx/manualCameraController.cpp')
-rw-r--r-- | gfx/manualCameraController.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/gfx/manualCameraController.cpp b/gfx/manualCameraController.cpp index 62c48c8..e29ea36 100644 --- a/gfx/manualCameraController.cpp +++ b/gfx/manualCameraController.cpp @@ -47,8 +47,9 @@ ManualCameraController::handleInput(SDL_Event & e) pitch = std::clamp(pitch - 0.01F * e.motion.yrel, 0.1F, half_pi); } else { - focus.x += cos(direction) * e.motion.xrel + sin(direction) * e.motion.yrel; - focus.y += cos(direction) * e.motion.yrel - sin(direction) * e.motion.xrel; + const auto sc {sincosf(direction)}; + focus.x += sc.x * e.motion.yrel + sc.x * e.motion.xrel; + focus.y += sc.x * -e.motion.xrel + sc.x * e.motion.yrel; } } return true; @@ -62,8 +63,7 @@ ManualCameraController::handleInput(SDL_Event & e) void ManualCameraController::updateCamera(Camera * camera) const { - const auto rel {glm::normalize(glm::vec3 {sin(direction), -sin(pitch), cos(direction)})}; - camera->pos = !focus + up * 3.F - (rel * std::pow(dist, 1.3F)); - camera->forward = glm::normalize(rel); + camera->forward = glm::normalize(sincosf(direction) ^ -sin(pitch)); + camera->pos = !focus + up * 3.F - (camera->forward * std::pow(dist, 1.3F)); camera->up = up; } |