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-rw-r--r--gfx/gl/shadowStenciller.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/gfx/gl/shadowStenciller.h b/gfx/gl/shadowStenciller.h
index f774ac7..27ad9f9 100644
--- a/gfx/gl/shadowStenciller.h
+++ b/gfx/gl/shadowStenciller.h
@@ -16,6 +16,7 @@ public:
[[nodiscard]]
static glTexture createStencilTexture(GLsizei width, GLsizei height);
void setLightDirection(const LightDirection & lightDir);
+ [[nodiscard]] Direction2D getLightDirection() const;
void renderStencil(const glTexture &, const MeshBase &, Texture::AnyPtr texture) const;
private:
@@ -23,5 +24,6 @@ private:
Program shadowCaster;
Program::RequiredUniformLocation viewProjectionLoc {shadowCaster, "viewProjection"};
+ Direction2D lightDir;
std::array<glm::mat4, STENCIL_ANGLES<size_t>> viewProjections;
};