summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/waterShader.vs
diff options
context:
space:
mode:
Diffstat (limited to 'gfx/gl/shaders/waterShader.vs')
-rw-r--r--gfx/gl/shaders/waterShader.vs7
1 files changed, 3 insertions, 4 deletions
diff --git a/gfx/gl/shaders/waterShader.vs b/gfx/gl/shaders/waterShader.vs
index 55a0fb8..2efff85 100644
--- a/gfx/gl/shaders/waterShader.vs
+++ b/gfx/gl/shaders/waterShader.vs
@@ -8,16 +8,15 @@ out vec2 texCoord0;
out float depth;
uniform mat4 viewProjection;
-uniform mat4 model;
uniform vec3 waves;
void main()
{
vec3 wpos = vec3(
position.x + cos(waves.x),
- cos(waves.x + position.x + (position.z / 7)) * .3,
- position.z + cos(waves.x * waves.z));
- gl_Position = viewProjection * model * vec4(wpos, 1.0);
+ cos(waves.x + position.x + (position.z / 8)) * .3,
+ position.z + cos(waves.x * waves.z / 2));
+ gl_Position = viewProjection * vec4(wpos, 1.0);
texCoord0 = texCoord;
depth = position.y;
}