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-rw-r--r--gfx/gl/shaders/spotLight.gs6
1 files changed, 3 insertions, 3 deletions
diff --git a/gfx/gl/shaders/spotLight.gs b/gfx/gl/shaders/spotLight.gs
index b58c169..a2805fe 100644
--- a/gfx/gl/shaders/spotLight.gs
+++ b/gfx/gl/shaders/spotLight.gs
@@ -11,9 +11,9 @@ const vec3[] pyramid = vec3[]( // four-sided
);
uniform mat4 viewProjection;
uniform ivec3 viewPoint;
-uniform float arc;
-
-in vec3 position[];
+// uniform float arc;
+const float arc = 1;
+in ivec3 position[];
in vec3 direction[];
in float size[];
in float cosarc[];