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Diffstat (limited to 'gfx/gl/shaders/shadowFixedPoint.vs')
-rw-r--r-- | gfx/gl/shaders/shadowFixedPoint.vs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/shadowFixedPoint.vs b/gfx/gl/shaders/shadowFixedPoint.vs index 168d5f1..307aac2 100644 --- a/gfx/gl/shaders/shadowFixedPoint.vs +++ b/gfx/gl/shaders/shadowFixedPoint.vs @@ -4,7 +4,7 @@ include(`meshIn.glsl') uniform mat4 viewProjection; uniform ivec3 viewPoint; -const mat4 model = mat4(1); +const mat3 model = mat3(1); const ivec3 modelPos = ivec3(0); include(`commonShadowPoint.glsl') |