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-rw-r--r--gfx/gl/shaders/shadowFixedPoint.vs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/shadowFixedPoint.vs b/gfx/gl/shaders/shadowFixedPoint.vs
index 168d5f1..307aac2 100644
--- a/gfx/gl/shaders/shadowFixedPoint.vs
+++ b/gfx/gl/shaders/shadowFixedPoint.vs
@@ -4,7 +4,7 @@ include(`meshIn.glsl')
uniform mat4 viewProjection;
uniform ivec3 viewPoint;
-const mat4 model = mat4(1);
+const mat3 model = mat3(1);
const ivec3 modelPos = ivec3(0);
include(`commonShadowPoint.glsl')