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-rw-r--r--gfx/gl/shaders/shadowFixedPoint.vs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/shadowFixedPoint.vs b/gfx/gl/shaders/shadowFixedPoint.vs
index 246890c..c9fa19b 100644
--- a/gfx/gl/shaders/shadowFixedPoint.vs
+++ b/gfx/gl/shaders/shadowFixedPoint.vs
@@ -1,6 +1,6 @@
#version 330 core
-layout(location = 0) in vec3 position;
+include(`meshIn.glsl')
uniform mat4 viewProjection;