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Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag')
-rw-r--r--gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag5
1 files changed, 3 insertions, 2 deletions
diff --git a/gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag b/gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag
index 46a2c9c..e9d83d2 100644
--- a/gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag
+++ b/gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag
@@ -1,9 +1,10 @@
#version 460 core
+#extension GL_ARB_shading_language_include : enable
layout(binding = 3) uniform sampler2D textureAlbedo;
-include(`materialDetail.glsl')
-include(`materialCommon.glsl')
+#include "materialCommon.glsl"
+#include "materialDetail.glsl"
in vec2 texCoord;
flat in MaterialDetail material;