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-rw-r--r--gfx/gl/shaders/networkStraight.gs17
1 files changed, 17 insertions, 0 deletions
diff --git a/gfx/gl/shaders/networkStraight.gs b/gfx/gl/shaders/networkStraight.gs
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+++ b/gfx/gl/shaders/networkStraight.gs
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+#version 330 core
+
+flat in ivec3 apos[];
+flat in ivec3 bpos[];
+flat in mat2 rot[];
+flat in float reps[];
+flat in float dist[];
+
+layout(points) in;
+layout(triangle_strip, max_vertices = 10) out;
+include(`networkCommon.glsl')
+
+void
+main()
+{
+ doSeg(dist[0], apos[0], bpos[0], 0.f, reps[0], rot[0], rot[0]);
+}