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-rw-r--r--gfx/gl/shaders/networkCurve.vs29
1 files changed, 29 insertions, 0 deletions
diff --git a/gfx/gl/shaders/networkCurve.vs b/gfx/gl/shaders/networkCurve.vs
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+++ b/gfx/gl/shaders/networkCurve.vs
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+#version 330 core
+
+layout(location = 0) in ivec3 v_apos;
+layout(location = 1) in ivec3 v_bpos;
+layout(location = 2) in ivec3 v_centre;
+layout(location = 3) in float v_reps;
+layout(location = 4) in float v_aangle;
+layout(location = 5) in float v_bangle;
+layout(location = 6) in float v_radius;
+
+flat out ivec3 apos;
+flat out ivec3 bpos;
+flat out ivec3 cpos;
+flat out float reps;
+flat out float aangle;
+flat out float bangle;
+flat out float radius;
+
+void
+main()
+{
+ apos = v_apos;
+ bpos = v_bpos;
+ cpos = v_centre;
+ reps = v_reps;
+ aangle = v_aangle;
+ bangle = v_bangle;
+ radius = v_radius;
+}